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FurMark v1.6.5 - Windows XP / Vista 32-bit

(1,70 MB)
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Autor: ozone3d.net (Hochgeladen von usch65)
Hinzugefügt am: 05.02.2009
Downloads: 389
Bewertung: 2+
Beschreibung
FurMark is a very intensive OpenGL benchmark that uses fur rendering algorithms to measure the performance of the graphics card. Fur rendering is especially adapted to overheat the GPU and that's why FurMark is also a perfect stability and stress test tool (also called GPU burner) for the graphics card.
The benchmark offers several options allowing the user to tweak the rendering: fullscreen / windowed mode, MSAA selection, window size, duration.


This benchmark requires an OpenGL 2.0 compliant graphics card: NVIDIA GeForce 5/6/7/8 (and higher), AMD/ATI Radeon 9600 (and higher) or a S3 Graphics Chrome 400 series with the latest graphics drivers.


Zitat:
FurMark 1.6.5 ChangeLog:
  • Change: workaround for Catalyst 9.1 when Catalyst A.I is enabled: all textures used by FurMark are now in 4-channel RGBA format (in the previous versions, some textures were in 3-channel RGB format…).
  • Change: the OpenGL version used by the renderer is now displayed in stability test mode (near renderer’s description) - thanks to David Legrand
  • Change: by default the creation of an OpenGL 3.0 rendering context is disabled. If you want to enable it, just start FurMark in command line with the /gl3 parameter or use the batch file called Start-FurMark-OGL3.bat.
  • Change: small modifications in OpenGL 3.0 context creation.
  • Change: workaround for Catalyst 9.1 bug in glGetString(GL_VERSION) when an OpenGL 3.0 context is used.
  • Removed: timer check in contest mode.
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Downloads [Download FurMark v1.6.5 - Windows XP / Vista 32-bit]


Kommentare
usch65
05.02.2009 at 01:24
Weitere Infi dazu:
Zitat:
Okay let’s see the main bugs the Catalyst 9.1 has brought to OpenGL users / developers:

  • 1 - first of all, a nice crash in one of the most basic OpenGL function, glGetString(GL_VERSION), when an OpenGL 3.0 rendering context is enabled. With an OpenGL 2.1 context, there is no problem.
  • 2 - second bug with Catalyst A.I. (A.I. for Artificial Intelligence) (or CCC A.I.):
    • CCC A.I enabled (slider on Advanced): crash
    • CCC A.I enabled (slider on Quality): OK
    • CCC A.I disabled: OK
    The crash (in the glTexImage2D function) with CCC A.I. came from texture pixel format. Some textures used by FurMark were in 3-channel RGB format and when CCC A.I. is set to Advanced, I think the driver expects a 4-channel RGBA texture to perform some clever (what?) anti-aliasing tricks. And if the application provides a 3-channel RGB texture, the driver crashes in glTexImage2D. So I simply bypassed Catalyst bug by setting to 4-channel RGBA all textures used by FurMark. Now, no matter if CCC A.I is enabled or disabled, FurMark works fine.

Catalyst Control Center (CCC) and Artificial Intelligence (A.I.) feature. Intelligence is sometimes really artificial…
Some Geeks3D readers have reported crashes with other OpenGL applications like Second Life. Disabling CCC A.I. fixes these crashes.


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